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Script Number:Name of COB (Author of COB):Picture:Sprite used:Other notes about object(s):
2 13 1 Spinning Top (Cyberlife) stop Original Creatures object.
2 13 2 Ball (cyberlife) / cartman ball (unknown) / sock ball (Icepenguin) / / ball / ctmb / asok Ball is an original creatures object. / cartman ball is just a different image for the cyberlife ball, but doesnt overwrite any scripts, or replace the original image files. It installs it merely as the same object number, and it should use the same scripts that are already defined in albia. / sock ball does the same as cartman ball, where it uses ball scripts but it looks like a sock.
2 13 3 Radio (Cyberlife) / / auvi / radio has the following chemical effects on all creatures within earshot, when pushed: boredom -5, need for pleasure -5, exhaustion -5. / // music update (by M. Boehler) changes radio (2 13 3) and jukebox (2 9 5). For the radio, it changes the radio so it plays different music. See jukebox (2 9 5) for more details.
2 13 4 Blackboard images (Alastair Maggs) bboa Blackboard images are installed with blackboard (2 9 13), and has the following chemical effects when pushed: exhaustion -100, sleepiness -100, loneliness -50, boredom -100.
2 13 5 Smashing jugs (Cyberlife) / mutant jugs (Sandra Linkletter) / jugs Smashing jugs has the following chemical effects on all creatures within earshot, when dropped: boredom -5, need for pleasure -5. / mutant jugs are the same, except they have different sounds play when you break them.
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2 13 8 solution X (Cyberlife) deth When pushed, installs solution x spray (2 11 4), which kills beelecanth plants.
2 13 9 bed time bear (Cyberlife) / party bear (Gromit) / safe bed time bear (Spotling) / / pets / pets / pets bed time bear has the following chemical effects when pushed or picked up: loneliness -50, fear -50, sleepiness +50, need for pleasure -50. / Party bear has very different effects! when pushed or picked up, has the following chemical effects: sex drive +255, exhaustion -255, boredom -255, need for pleasure -255. / The only change that has been made to the bed time bear that makes the safe bed time bear is sleepiness +50 has been replaced with sleepiness -50. All other chemicals and codes are the same.
2 13 10 coconut (Cyberlife) / new coconut (muppetboy) / safe coconut (Spotling) / coco / coco / coco installs coconut flesh (2 6 10), and when cracked (pushed twice) by a creature, receive pain +100. / new coconut is modified to add 7 coconuts instead of five, and to add another coconut after one has been cracked. However, this may lead to an overflow of coconuts because the coconuts still "regrow" like they normally would (after one falls off the tree another one is installed after so many ticks), which adds to the total. / safe coconut replaces the pain +100 when a creature cracks open the coconut to boredom -100. All other chemicals and scripts are the same.
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2 13 15 Christmas Cracker (Cyberlife) crac installs cracker explosion (2 11 10) and cracker toys (2 13 16). See cracker explosion (2 11 10) and below (2 13 16) for more details.
2 13 16 christmas cracker toys (Cyberlife) crac installed with christmas cracker (2 13 15). These are the images of the six toys that can be installed. They disappear after many ticks. All toys have the following chemical effects when pushed: need for pleasure -20, boredom -20, loneliness -20. Some toys have their own effects when pushed: the car plays a car noise. The whistle plays a whistle noise. The Soccer ball makes a bounce noise and has the following additional chemical effects: need for pleasure -60, boredom -60, exhaustion +10.
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2 13 27 Chimes (Rachel) chme Has the following chemical effects on currently selected creature when pushed: fear -100, boredom -255, exhaustion -200, sleepiness -250.
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2 13 30 teeth (Jeff D.) teth when pushed, has the following chemical effects: need for pleasure -40, loneliness -75, fear -25, boredom -100.
2 13 31 dilbert doll (Jeff D.) dbrt No chemical effects.
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2 13 33 boom box-white (Darcie) bbo3 These objects are a mess. The white boom box actually plays the red boom box music. white boom box has the following chemical effects when pushed: loneliness -60, need for pleasure -30, anger -100. All creatures within earshot receive the following chemical effects when boom box is pushed: loneliness -30, need for pleasure -10. Has the folowing chemical effects on all creatures within earshot when pulled: loneliness -30, need for pleasure -10. Creatures who pulled the boom box receive loneliness -20.
2 13 34 boom box-red (Darcie) bbo2 This boom box isnt actually red because there all the sprs look the same (white). This boom box plays the white boom box music. boom box has the following chemical effects when pushed: loneliness -60, need for pleasure -30, anger -100. All creatures within earshot receive the following chemical effects when boom box is pushed: loneliness -30, need for pleasure -10. Has the folowing chemical effects on all creatures within earshot when pulled: loneliness -30, need for pleasure -10. Creatures who pulled the boom box receive loneliness -20.
2 13 35 boom box-yellow (Darcie) bbo3 This boom box isnt really yellow because all the sprs look the same (white). This one actually plays yellow boom box music. It has the following chemical effects when pushed: loneliness -60, need for pleasure -30, anger -100. All creatures within earshot receive the following chemical effects when boom box is pushed: loneliness -30, need for pleasure -10. Has the folowing chemical effects on all creatures within earshot when pulled: loneliness -30, need for pleasure -10. Creatures who pulled the boom box receive loneliness -20.
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2 13 41 pony playtime (Spirit) ppnn Pony playtime has the following chemical effects when pushed: reward -255, boredom -255, crowded -200, loneliness -255, exhaustion -255, anger -255, fear -255, sleepiness -255.
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2 13 44 tamagachi (Parr Hesia) tama when pushed has the following chemical effects: anger -50, boredom -70, lonelines -70.
2 13 45 video camera (unknown) cmra video camera has the following chemical effects when pushed: reward 123, need for pleasure -67, hotness -89, crowded 68.
2 13 46 Christmas Bible (Matthew Hayes) mchr Christmas bible has the following chemical effects when pushed: need for pleasure -100, anger -70, fear -120, pain -200. Has the following chemical effects on all creatures within earshot, when pushed: need for pleasure -70, boredom -60, anger -50, loneliness -40.
2 13 47 mr potato head (unknown) pthd mr potato head has the following chemical effects when pushed: need for pleasure -67, loneliness -97, boredom -90, reward 154.
2 13 48 bobo the teddy bear (helen) brbo teddy bear has the following chemical effects when pushed: loneliness -255, crowded -225, boredom -255, fear -255.
2 13 49 siren (unknown) sirn siren has the following chemical effects when pushed: anger -50, fear 63, reward 72, need for pleasure -255.
2 13 50 super soaker (Helen) / / / / / / hwgn / / / super soaker has the following chemical effects when pushed: boredom -150, need for pleasure -150. also installs super soaker water (2 13 51). / / /
2 13 51 super soaker water (Helen) / / hwgn / the super soaker water has no chemical effects. /
2 13 52 / beanie norn (Helen) / / hptn / beanie norn has the following chemical effects when pushed: loneliness -255, crowded -255, fear -255, boredom -255, anger -255, coldness -255, hotness -255, pain -255.
2 13 53 frisbee (Helen) hfris You need to rename spr to hfrs. Frisbee has the following chemical effects when pushed: loneliness -255, crowded -255, fear -255, boredom -255.
2 13 54 red truck (Helen) hrcr has no chemical effects.
2 13 55 super speech toy in spanish (Lee Gaiteri and Paco Gosálbez) ssps has the following chemical effects when pushed: need for pleasure -10, boredom -10. Also installs the blackboard super speech toy in spanish (3 3 57). See (3 3 57) for more information.
2 13 56 microscope (Darcie) pets has the following chemical effects when picked up or pushed: loneliness -50, fear -50, sleepiness +50, need for pleasure -50.
2 13 57 snow maker (Darcie) flak has the following chemical effects on all creatures within earshot, when pushed: boredom -100, need for pleasure -100, anger -10, coldness +500. Also installs snow maker snow (2 13 58) when pushed. See below for more details.
2 13 58 snow maker snowflakes (Darcie) flak Installed by snow maker (2 13 57). All creatures within earshot receive the following chemical effects when a snowflake is pushed: fear -5, boredom -10, need for pleasure -10, anger -10. When snow is installed, creatures within earshot receive the following chemical effects: fear 5, boredom -10, need for pleasure -10, anger -10.
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2 13 63 evil homer (Rachel) ehom [I wish this COB was animated so homer would dance while he sang.] When evil homer is pushed or pulled, has the following chemical effects: hunger -150, exhaustion -255, sleepiness -255, boredom -255.
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2 13 65 xmas presents (Daniel Smallman) prez there are two different images for the presents. Installs several presents, at random: ball (2 13 2), spinning top (2 13 1), bed time bear(2 13 9), Jack-in-the-box (2 14 3), new xmas toy (2 13 66), new xmas food (2 6 65). Toys that share the same name and script number as the originals are exactly the same as the originals. see new xmas toy (2 13 66) and new xmas food (2 6 65) for more information.
2 13 66 new xmas toy (Daniel Smallman) / / clwn / when pushed, new toy has the following chemical effects: need for pleasure -200, exhaustion -100. /
2 13 67 friends speech toy (Alastair Maggs) usas friends speech toy has the following chemical effects when pushed: boredom -10, boredom -10. Also installs the blackboard object friends speech toy (3 3 66). See friends speech toy (3 3 66) for more details.
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2 13 69 baby seapony (Anne Gregory) bsea Originally this object was created by an unknown author under baby seapony (2 10 12), and Anne redid it so it would work better. Seapony has the following chemical effects when pushed, pulled, or picked up: need for pleasure -160, boredom -160, anger -60, loneliness -90.
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2 13 71 ouch doll (Rudedog) oudl When you inject it, it can give you either a boy doll or a girl doll. [Cute!] Doll has the following chemical effects when pulled or dropped: need for pleasure -60, boredom -50.
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2 13 77 fire cracker (BRF) firc fire cracker has the following chemical effects when pushed: need for pleasure -10, fear +5. When a fire cracker explodes, causes the following chemical effects on all creatures within earshot: need for pleasure -50, fear +5.
2 13 78 telestone (Alastair Maggs) rcky removes object with the same script number when injected. No chemical effects, but does transport creature from one rock to the other.
2 13 79 / pie machine rocket (Ettin Shee) / / pie1 / Rocket is installed by pie machine (2 8 28). Pie machine rocket installs pie machine explosion (2 13 80). See (2 8 28) and (2 13 80) for more details.
2 13 80 pie machine explosion (ettin shee) pie1 Explosion is installed by pie machine rocket (2 13 79). The explosion (no chemical effects) installs the pie (2 6 80) that falls down onto the pie machine. The explosion also appears after the hand clicks on a pie and it explodes. When the pie explodes by the hand, it has the following effects on creatures within hearing range: pain +255, need for pleasure +255, hunger +255, coldness +255, hotness +255, exhaustion 255, sleepiness 255, loneliness 255, crowded +255, fear +255, boredom +255, anger +255, punishment 255, hexokinase 255, glycotoxin 255, histamine A 255, histamine B 255, sleep toxin 255, fever toxin 255. Be careful where you explode the pies! See (2 6 80) for more details on the pie.
2 13 81 grendel mix doll (RudeDog) gmdl there are five dolls that can be injected, and are picked at random when one is installed. each has their own sound effects when pushed. All dolls have the following chemical effects when pulled or dropped: fear -25, sleepiness +10, boredom -15, anger -30. [I think these toys are absolutely adorable!]
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2 13 84 computer for creatures (Alastair Maggs) acom Computer has the following chemical effects when pushed: boredom -100, loneliness -100, fear -100, reward 50.
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2 13 98 kokamo boombox (Darcie) bbox kokamo boombox has the following chemical effects when pushed: loneliness -60, need for pleasure -30, anger -100. Also has the following chemical effects on all creatures within earshot, when pushed: loneliness -30, need for pleasure -10. There is a slight problem with the pull script, however, where it doesnt play komo, the sound its supposed to play. It plays ndol and kis1 when pulled. When pulled, all creatures within earshot receive the following chemical effects: loneliness -30, need for pleasure -10. The Creature who pulled the boombox receives loneliness -20.
2 13 99 / eyeball (Steerpike) / / ibal / eyeball is pretty much the same as the ball in the game. eyeball has the following chemical effects when pushed: need for pleasure -60, boredom -60, exhaustion -10. When dropped, has the following chemical effects: need for pleasure -60, boredom -60, exhaustion -10
2 13 100 bubble wand (M. Boehler) / / / / wand / / bubble wand has the following chemical effects on all creatures within earshot, when pushed: boredom -10, need for pleasure -10, anger -10, pain -10. When pushed, installs bubble (2 13 101). See (2 13 101) for more details. / /
2 13 101 bubble (M. Boehler) wand bubble is installed by bubble wand (2 13 100). When bubble is pushed, creatures within earshot receive the following chemical effects: fear 5, boredom -10, need for pleasure -10, anger -10. It also has those effects when the bubble pops after a small amount of time.
2 13 102 apple ball (Spirit) appo apple ball has the following chemical effects when pushed: need for pleasure -60, boredom -60, exhaustion +10. when it bounces after being pushed, all creatures within earshot receive the following chemical effects: boredom -50, need for pleasure -50. Apple ball has the following chemical effects when dropped: need for pleasure -60, boredom -60, exhaustion -10. After it bounces after being dropped, creatures within earshot receive the following chemical effects: sleepiness -60, anger -60.
2 13 103 rabbit doll (Dr§mile) rdol Rabbit doll has the following chemical effects when pushed: exhaustion -60, sleepiness -50, loneliness -25, need for pleasure -80. Doll has the following chemical effects on all creatures within earshot, when pushed: fear -30, boredom -35, anger -45. // rabbit doll and ron doll have clashing sprs
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2 13 110 remote controlled car (Stefan Kuske) remc remote controlled car has the following chemical effects when pushed: need for pleasure -80, exhaustion -70, loneliness -90, boredom -140.
2 13 111 remote controlled car's remote (Stefan Kuske) remc controls the remote controlled car.
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2 13 113 atlantis toy (Alastair Maggs) atla installed with Atlantis vendor (2 8 113), and has the following chemical effects on creatures who push it: coldness -250, hunger -50, need for pleasure -250, pain -250.
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2 13 120 magical mask (Stefan Kuske) mask mask has the following chemical effects on all creatures within earshot, when pushed: hunger -200, sex drive +200, (IV)energy 150, reward 50.
2 13 121 wind up mouse (Stefan Kuske) mice wind up mouse will cause fear +50 and need for pleasure -50 in some females within earshot, when pushed.
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2 13 125 alarm clock (Stefan Kuske) wckr clock has the following chemical effects on all creatures within earshot, when pushed: anger +20, sleepiness -80, (IV)wakeup pill 150, (IV)adrenaline 20.
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2 13 127 grendel meter (Jérémie Lumbroso) grco measures the number of grendels in your world in a thermometer looking thing.
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2 13 130 spinosaurus (Monika) mhss spinosaurus has the following chemical effects on all creatures within earshot, when pushed or pulled: need for pleasure -100, fear -80, boredom -150, anger -50.
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2 13 132 harp (unknown) inst This object isnt anything like the original harp, cept maybe the image. Has the following chemical effects on all creatures within earshot, when pushed: need for pleasure -250, reward 250, boredom -250, anger -250.
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2 13 135 hanson radio (Antinorn) hrad plays part of MMMbop by hanson. this radio has the following chemical effects on all creatures within earshot, when pushed: pain +255, need for pleasure 100, fear 255, anger 255.
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2 13 156 life preserver (Martha Brummett) prsv life preserver has the following chemical effects when pushed: fear -128, reward 64, reinforcement 32, reward echo 32.
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2 13 159 ron doll (unknown) rdol ron doll has the following chemical effects when pushed: loneliness -60, need for pleasure -30, anger -100. Creatures within earshot receive the following chemical effects when pushed or pulled: loneliness -30, need for pleasure -10. ron doll gives loneliness -20 when pulled. // rabbit doll and ron doll have clashing sprs
2 13 160 kenny doll (Mannkind) kdol kenny doll has the following chemical effects on the currently selected creature, when pushed: waste water 33, unused chemical(#85) 43, testosterone 44, testosterone 40. All creatures within earshot receive not_allocated3 33, not_allocated3 40, when pushed or pulled.
2 13 161 / jokebook (Lee Gaiteri) / / / / joke / / jokebook has the following chemical effects when pushed: need for pleasure -50, boredom -50, anger -30. all creatures within earshot receive the following chemical effects, when jokebook is pushed: need for pleasure -20, boredom -50, anger -30, loneliness -20. /
2 13 162 / norn doll (Lee Gaiteri) / / / / ndol / / norn doll has the following chemical effects when pushed: loneliness -60, need for pleasure -30, anger -100. Creatures within earshot receive the following when norn doll is pushed or pulled: loneliness -30, need for pleasure -10. doll also gives loneliness -20 when pulled. /
2 13 163 / stan doll (Mannkind) / / sdol / stan doll has the following chemical effects on the currently selected creature when pushed: waste water 33, unused chemical(#85) 43, testosterone 44, testosterone 40. Creatures within earshot receive the following when doll is pushed or pulled: not_allocated3 33, not_allocated3 40. stan has the following chemical effects when pulled: not_allocated3 42, not_allocated3 44.
2 13 164 cartman doll (Mannkind) / / cdol / cartman doll has the following chemical effects on the currently selected creature when pushed: waste water 33, unused chemical(#85) 43, testosterone 44, testosterone 40. Creatures within earshot receive the following when doll is pushed or pulled: not_allocated3 33, not_allocated3 40. Cartman has the following chemical effects when pulled: not_allocated3 42, not_allocated3 44. /
2 13 165 chef doll (Mannkind) dolc chef doll has the following chemical effects on the currently selected creature when pushed: waste water 33, unused chemical(#85) 43, testosterone 44, testosterone 40. Creatures within earshot receive the following when doll is pushed or pulled: not_allocated3 33, not_allocated3 40. Chef has the following chemical effects when pulled: not_allocated3 42, not_allocated3 44.
2 13 166 kyle doll (Mannkind) dolk kyle doll has the following chemical effects on the currently selected creature when pushed: waste water 33, unused chemical(#85) 43, testosterone 44, testosterone 40. Creatures within earshot receive the following when doll is pushed or pulled: not_allocated3 33, not_allocated3 40. Kyle has the following chemical effects when pulled: not_allocated3 42, not_allocated3 44
2 13 167 ettin doll (Bean) ette ettin doll has the following chemical effects when pushed: loneliness -60, need for pleasure -30, anger -100. Ettin doll has the following chemical effects on all creatures within earshot, when pushed or pulled: loneliness -30, need for pleasure -10. Doll gives loneliness -20 when pulled.
2 13 168 gnasher (Cave) gnsh gnasher has the following chemical effects when pushed: boredom -30, fear -30, anger -30, need for pleasure -30.
2 13 169 penguin (Steerpike) peng penguin has the following chemical effects on all creatures within earshot, when pushed: need for pleasure -50, boredom -75, anger -55, loneliness -99.
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2 13 179 Rumble Ball (Sarah Gould) rbll When pushed, rumble ball gives need for pleasure -100.
2 13 180 Toy Ship (Sarah Gould) ship toy ship has the following chemical effects when pushed: need for pleasure -100, punishment 35.
2 13 181 / / whoopie cushion (Steerpike) / / / / whpe / / whoopie cushion has the following chemical effects when pushed: need for pleasure -150, boredom -90, anger -130, loneliness -100. Creatures within earshot receive the following chemical effects: need for pleasure -120, boredom -80, anger -130, loneliness -120.
2 13 182 teddy (Sarah Gould) ted1 teddy has the following chemical effects when pushed: need for pleasure -100, punishment 35.
2 13 183 play norn magazine (Mari Söderberg ) magz creatures within earshot receive the following chemical effects when magazine is pushed: need for pleasure -20, boredom -50, anger -30, loneliness -20. creature who pushes magazine receive the following, no matter what age or condition: need for pleasure -50, boredom -50, anger -30. If a creature is pregnant or has pregesterone in their system, they dont have the extra chemical effects, though they says some funny things =) however, if they are the correct age, they receive the following chemical effects: sex drive +100, (IV)adrenaline 10, starch 90, boredom -50.
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2 13 185 exploding carrots (Steerpike) kabm exploding carrots has the following chemical effects when pushed: sex drive +40, boredom -100, anger 20, need for pleasure -20. Also has the following chemical effects on all creatures within earshot: need for pleasure -200, fear 30, boredom -200.
2 13 186 kangaroo (Steerpike) pogo kangaroo has the following chemical effects on all creatures within earshot, when pushed: need for pleasure -150, boredom -75, anger -55, loneliness -99.
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2 13 193 super speech toy (Lee Gaiteri) sspc super speech toy has the following chemical effects when pushed: need for pleasure -10, boredom -10. Also installs the blackboard super speech toy (3 3 197). See (3 3 197) for more details.
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2 13 199 Lingo Speech Toy front(Sarah Gould) lngo lingo speech toy front has the following chemical effects when pushed: need for pleasure -10, boredom -10. Installs lingo speech toy (3 3 200). See (3 3 200) for more information.
2 13 200 the pill (Alexander Laemmle) / / syst / the pill is made to keep sweet norns from overpopulating the game. If female norns are above 90% health, they are injected with progesterone to keep them from breeding. This cant be used with holodoc, because it keeps all norns above 90% health. /
2 13 201 object show (Alexander Laemmle) syst puts pink boxes around every object in albia for a short period of time.
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2 13 208 catnip ball (Sandra Linkletter) catb catnip ball has the following chemical effects when pushed or dropped: need for pleasure -60, boredom -60, exhaustion +10, purple mountain norn alcohol 30.
2 13 209 tickle me Elmo can (Sandra Linkletter) tmen this is the can that holds Elmo. When pushed, installs elmo, and has the following chemical effects: boredom -20, need for pleasure -10. creatures within earshot of the can when pushed, receive the following chemical effects: boredom -5, need for pleasure -5.
2 13 210 tickle me Elmo (Sandra Linkletter) tmen Elmo has the following chemical effects when pushed: need for pleasure -60, boredom -60, exhaustion -10.
2 13 211 Barney (Sandra Linkletter) bbal installed by barney ball (2 13 212). Barney has the following chemical effects when pushed: boredom -20, need for pleasure -10. All creatures within earshot receive the following chemical effects when barney is pushed: boredom -5, need for pleasure -5. When pulled, barney has the following chemical effects: fear -20, anger -10.
2 13 212 Barney Ball (Sandra Linkletter) bbal barney ball has the following chemical effects when pushed: need for pleasure -60, boredom -60, exhaustion -10. Also installs barney (2 13 211) when pushed.
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2 13 215 human doll (Helen) doli human doll has the following chemical effects when pushed: loneliness -255, crowded -255, fear -255, boredom -255, anger -255, coldness -255, hotness -255, pain -255.
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2 13 230 crayfish (Spotling) cray crayfish has the following chemical effects when pushed: need for pleasure -50, boredom -50, anger -50. Also has the following chemical effects on all creatures within earshot, when pushed: need for pleasure -50, boredom -50, anger -50.
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2 13 232 doughboy (Spotling) dogh doughboy has the following chemical effects when pushed or dropped: need for pleasure -50, exhaustion -100, sleepiness -100, boredom -100.
2 13 233 red spuzz (Jessica) rext red spuzz has the following chemical effects when pushed: loneliness -80, fear -60, boredom -100, need for pleasure -50. when picked up, has the following chemical effects: loneliness -75, fear -60, need for pleasure -100, boredom -50.
2 13 234 teletubbies - dipsy (Spotling) dips dipsy has the following chemical effects when pushed: need for pleasure -50, loneliness -25, anger -25, boredom -100. When dropped, dipsy has the following chemical effects: need for pleasure -50, boredom -100, loneliness -25, anger -25.
2 13 235 teletubbies - laalaa (Spotling) tlaa laalaa has the following chemical effects when pushed: need for pleasure -50, loneliness -25, anger -25, boredom -100. when dropped, laalaa has the following chemical effects: need for pleasure -50, boredom -100, loneliness -25, anger -25.
2 13 236 teletubbies - po (Spotling) ttpo Po has the following chemical effects when pushed: need for pleasure -50, boredom -100, anger -25, loneliness -25. Po also has the following chemical effects on all creatures within earshot, when pushed: need for pleasure -50, boredom -50, anger -50.
2 13 237 teletubbies - Tinky Winky (Spotling) tttw Tinky Winky has the following chemical effects when pushed or dropped: need for pleasure -50, loneliness -25, anger -25, boredom -100.
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2 13 239 dream potion (Alexander Laemmle) zzzz makes norns sleep (and dream!).
2 13 240 power pulsor infusion (Alexander Laemmle) mete every 50 ticks or so, the currently selected norn will receive the following: hunger -255, starch 255, glucose 255, glycogen 255.
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2 13 245 romulan warlord meets gumby toy (Spirit) romy toy has the following chemical effects when pushed: exhaustion -100, boredom -100, loneliness -100, need for pleasure -100. The ship changes into gumby when you (or creatures) pick up the item.
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2 13 254 dice (Eric Leif) dice installed by dice cup (2 13 254).
2 13 255 dice cup (Eric Leif) dice dice cup gives boredom -30 to all creatures within earshot. Also installs five random dice (2 13 254)