Script Number: | Name of COB (Author of COB): | Picture: | Sprite used: | Other notes about object(s): |
2 10 1 | fish (Cyberlife) |  | anim | Original Creatures object |
2 10 2 | seahorse (Cyberlife) |  | anim | Original Creatures Object |
2 10 3 | bees (Cyberlife) / bee and hive upgrade (cyberlife) / safe bees and hive upgrade (Spotling) | / /  | bees / beez / beez | original cyberlife object / bees and hive upgrade changes several scripts. When creature pulls a bee, it receives the following chemical effects: fever toxin 10, pain +100. When pushed, any creature touching it receives pain +100. It also makes changes to hive (2 8 1) scripts. See (2 8 1) for more information / safe bees edits bee script and hive scripts. When a bee is pushed, all creatures touching it receive pain -100. When the bee is pulled, boredom -100, pain -100. [personally, I like the bees with the eyes better...they look cute and friendly!] |
2 10 4 | humming bird (Cyberlife) |  | anim | Original Creatures Object |
2 10 5 | flying bird (Cyberlife) |  | anim | Original Creatures Object |
2 10 6 | nesting bird (Cyberlife) |  | anim | Original Creatures Object |
2 10 7 | jelly fish (Cyberlife) |  | anim | Original Creatures Object |
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2 10 9 | goldfish (Cyberlife) |  | pets | Original Creatures Object |
2 10 10 | snowman (Cyberlife) / wax grendel (Ping) | /  | holi / hall | [snowmans an animal that dies a horrible melty death!] The Snowman doesnt have any chemical effects on creatures and neither does the wax grendel. They're pretty much just for decoration. |
2 10 11 | reindeer (Cyberlife) / friendly ghost (ping) | /  | holi / hall | These also do nothing, and are mostly just neat to look at. However, norns seem to be mezmorized with watching these things, even though they dont provide any chemical stimulus. |
2 10 12 | albian carrot beetle (Cyberlife) / dragonfly (Slink) / praying mantis (unknown) / seapony & baby seapony (Unknown) | / / /  | bugs / dfly / pray / bsea, seap | Albian Carrot Beetle gives the following chemical effects when pushed (eaten): hunger -100, need for pleasure -70, starch 100, alcohol 20. When pulled, has the following chemical effects: need for pleasure -60, boredom -60, pain +60, anger 20. / Dragonflies have the following chemical effects when pushed (eaten): need for pleasure +50, glycogen 50. There is also an updated dfly.spr that I found somewhere on the internet, and looks like this: . You can download it here, although I'm not really sure who made it. / Praying mantis doesnt appear to have any chemical effects when pushed or pulled, but it uses 2 10 12 3 script to inject chemicals, which im not really sure would work. If it did, it would add (IV)energy 100. / Seapony and baby seapony are identical to albian carrot beetle scripts. [Its too bad this object wasnt written out differently, because it has some very good images, and could have been a neat animal to have, but since the script was copied from something else, it doesnt really work that well.] Someone did redo the baby seapony under a different script number and improved it quite a bit. see baby seapony (2 13 69) for more details. |
2 10 13 | cave flies (Cyberlife) / safe cave flies (Spotling) / albian coconut crab (Icepenguin) | / /  | mosq / mosq / crab | When a cave fly bites a creature, some creatures receive the following chemical effects: pain +50, fear +50, fever toxin 30, geddonase 10 (geddonase is an insect toxin). Other creatures may receive the following chemical effects: pain +50, fever toxin 20, fear +50, sleep toxin 30. Cave flies also edit piano (2 9 4 1) and radio (2 9 5 1) scripts (did it on purpose!) See (2 9 4) and (2 9 5) for more details. / safe cave flies inject different chemicals to your creatures. For some, has the following chemical effects: pain -50, exhaustion -50, need for pleasure -30, boredom -10. Other creatures may receive the following: pain -50, coldness -20, need for pleasure -50, boredom -30. This version of the cave flies has the same chemical edits for the piano and the radio, except spotling changed one of the chemicals for the radio (2 9 5 1). See (2 9 5) for details. / albian coconut crab has a different look than the coconut crab (2 10 169), and the spr files conflict because they have the same name. The albian coconut crab has nearly the exact same scripts as the albian carrot beetle, except it eats coconuts instead of carrots. it has the following chemical effects when pushed (eaten): hunger -100, need for pleasure -70, starch 100, alcohol 20. It also has the following chemical effects when pulled: need for pleasure -60, boredom -60, pain +60, anger 20. |
2 10 14 | cloud caterpillars (Cyberlife) / ivy and quaker grubs (unknown) / zingerfly grub (Darcie) | / / | cata / ivyb, pony / blue | The Ivy, quaker, and zingerfly cobs are all identical to the cloud butterfly cobs, except some of the sprites are changed. You can install all of them once, but once the life cycle begins over again, the butterfly (2 10 15) will always be the same as the last one you installed. ie. if you install all of them in the order they are listed here, after the first life cycle is over, you will alway have zingerfly butterflies after the caterpillars hatch. |
2 10 15 | cloud butterflies (Cyberlife) / ivy and quaker (unknown) / zingerflys (Darcie) | / /  | cata / ivyb, pony / blue | [These objects are all identical except for some of the sprites. See above note in (2 10 14)] cloud butterfly installed with cloud caterpillars (2 10 14) / ivy and quaker installed by ivy and quaker grubs (2 10 14) / zingerfly installed with zingerfly grub (2 10 14). |
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2 10 18 | baby dragon (Chris Aliotta) / sky dancer (unknown) | /  | drog / skyd | sky dancer is identical to the baby dragon cob except for the images. No chemical effects. |
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2 10 20 | baby dragon (Chris Aliotta) |  | drak | this is the same dragon as above, with a different image done by Amanda Penny. |
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2 10 25 | yellow idae (Dr§mile) |  | mosg | creatures within earshot receive the following chemical effects when a yellow idea stings something: glycogen 150, sex drive +150, pain -100, anger -50, antibody(1) 100, antibody(2) 100, antibody(3) 100, antibody(4) 100, antibody(5) 100, antibody(6) 100, antibody(7) 100. After they sting a cavefly, they both disappear and it installs a new yellow idea and a new cavefly (2 10 13). |
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2 10 40 | grubs (Mark Boehler) |  | cata | Creature receives the following chemical effects when a grub is pushed (eaten): hunger -100, need for pleasure -50, glucose 50, starch 50. |
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2 10 48 | tea pot (Darcie) |  | teac | when a creature pushes the teapot, receives the following chemical effects: hotness +20, coldness -200, reward 500, reinforcement 500. |
2 10 49 | | | | |
2 10 50 | Christmas star (matthew hayes) |  | mchr | Christmas star has the following chemical effects on creatures that activates it: boredom -200, fear -200, need for pleasure -200, loneliness -200. However I dont believe this actually works because the effects are under the timer script, which means no creatures activate it, so no creatures recieve the chemical effects. This object also floats across the screen around the middle of the world, which I thought was a little odd. |
2 10 51 | | | | |
2 10 52 | puppy (helen) |  | hpup | no chemical effects. The only thing i dont like about this object is how sometimes a black box shows up around the dog when it stops. I'm not sure if anyone else has this problem, but I made a sprite fix for it. Just place it in your creatures images folder. |
2 10 53 | froggy (helen) |  | hfrg | causes the following chemical effects when pushed (eaten): hunger -100, reward 255, starch 255. |
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2 10 65 | ant farm (...) |  | afrm | ant farm has no chemical effects, and does not install anything. |
2 10 66 | Grasshopper (Grey Knight) |  | ghpr | grasshopper has the following chemical effects on creatures looking at it: not allocated2 +30, not allocated2 +30. |
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2 10 75 | cow (Daniel Smallman) |  | cows | When a creature pushes the cow, receives the following chemical effects: loneliness -50, anger -50, fear - 100. |
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2 10 77 | pet rock (Brad) |  | prck | [This makes me laugh =) ] has the following chemical effects when pushed: need for pleasure +10. When picked up, has the following chemical effects: boredom -10. |
2 10 78 | Frog-tadpoles (Daniel Smallman) |  | frog | installed with frog egg (2 5 20). installs frog-adult (2 10 79) |
2 10 79 | Frog-adult frog(Daniel Smallman) |  | frog | installed with frog – tadpole (2 10 78). Has the following chemical effects when pushed: coldness +70, fear +10, need for pleasure -100 |
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2 10 89 | crocodile (Alastair Maggs) |  | crok | Another animated animal, with no chemical effects on creatures. |
2 10 90 | black cat (Darcie) / hungry doggy (Mark Boehler) / seahorse (DarkElf) | / / | cats / dogy / fish | cat has no chemical effects, just walks around. / hungry doggy has the following chemical effects when pushed: need for pleasure -50, exhaustion -50, loneliness -50, boredom -50. When hungry doggy is picked up, has the following chemical effects: need for pleasure -10, loneliness -10, fear -10, boredom -10. / seahorse has the following chemical effects when pushed (eaten): hunger -255, starch 255, glycogen 255, reward 255. |
2 10 91 | flying fish (Mark Moehler) / Clownfish (DarkElf) | / | fish / anim | flying fish is only animated, so there arent any fun chemical effects for your creatures. / clownfish has the following chemical effects when pushed (eaten): hunger -255, starch 255, glycogen 255. [the author calls it a clownfish, but looks more like an angelfish to me.] |
2 10 92 | hummingbird (DarkElf) |  | anim | Hummingbird has no chemical effects on creatures. There is a sound it's supposed to play when a norn pushes it, but there is no such file in the zip or included the game. |
2 10 93 | flying bird (DarkElf) |  | anim | No chemical effects either, but has the same problem as above where it is missing a sound file. |
2 10 94 | jellyfish (DarkElf) |  | anim | Jellyfish has the following chemical effects when pushed (eaten): hunger -255, starch 255, glycogen 255, reward 255. |
2 10 95 | Calvin (Mannkind) |  | calv | When picked up, Calvin causes the current selected creature to receive the following chemical effects: turnase 34, turnase 42, turnase 43, turnase 44, turnase 40. Calvin causes the following chemical effects when pushed: turnase 34, turnase 42, turnase 43, turnase 44, turnase 40. |
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2 10 99 | llama (Alastair Maggs) |  | llam | When a creature picks up the llama, has the following chemical effects: need for pleasure -15, loneliness -15, fear -15, boredom -15. When pushed, llama has the following chemical effects: need for pleasure -60, exhaustion -60, loneliness -70, boredom -60. |
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2 10 101 | tyrannosaurus rex (Mark Boehler) |  | trex | T. rex Causes Fear 2 (direct, not +2) in grendels when it targets them. |
2 10 102 | | | | |
2 10 103 | subter grubs (muppetboy) |  | grbz | grubs have the following chemical effects when pushed (eaten): hunger -80, need for pleasure -50, starch 100, (IV)Anti-oxidant 100. |
2 10 104 | Regular Goldfish (Muppetboy) |  | gfsh | Goldfish has no chemical effects. |
2 10 105 | Blue Goldfish (Muppetboy) |  | gfsh | Goldfish has no chemical effects. |
2 10 106 | cat (Daniel Smallman) / Green Goldfish (Muppetboy) | /  | cate / gfsh | Cat is installed with cat egg (2 5 28). Cat has the following chemical effects when pushed: boredom -200, need for pleasure -200. / Goldfish has no chemical effects. |
2 10 107 | Red Goldfish (Muppetboy) |  | gfsh | Goldfish has no chemical effects. |
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2 10 110 | ants (Stefan Kuske) |  | anth | ants have the following chemical effects when touching creatures: need for pleasure +10, pain -20, exhaustion -20, hotness +10. ants has the following chemical effects when pushed: hunger -40, reward 20, starch 50, (IV)energy 30. When an ant is eaten, another one replaces it. |
2 10 111 | anthill (Stefan Kuske) |  | anth | no chemical effects. |
2 10 112 | anthill (Stefan Kuske) |  | anth | installs soldier ants (2 10 113) and flying ants (2 10 114) when pushed. |
2 10 113 | Soldier ant (Stefan Kuske) |  | anth | installed when anthill (2 10 112) is pushed. If a soldier ant comes in contact with creatures (runs into a creature or a creature pushes/pulls it), has the following chemical effects: pain +40, fear 10. |
2 10 114 | flying ant (Stefan Kuske) |  | anth | installed when anthill (2 10 112) is pushed. When flying ants sting creautes, creatures receive the following chemical effects; pain +50, fear 50, fever toxin 30, geddonase 10 OR pain +50, fever toxin 20, fear +50, sleep toxin 30. |
2 10 115 | spider web (Stefan Kuske) / octopus tank (Len Maessen) | /  | spid / spad | spider and its web has no effect on norns, but it will remove caveflies from your world. / octopus is nearly the same as far as the script goes, just with a few different images. You need to have the spider COB in order for the octopus to work, otherwise creatures will crash. |
2 10 116 | spider prey (Stefan Kuske) / octopus prey(Len Maessen) | / | spid / spid | spider and its web has no effect on norns, but it will remove caveflies from your world. / octopus is nearly the same as far as the script goes, just with a few different images. You need to have the spider COB in order for the octopus to work, otherwise creatures will crash. |
2 10 117 | spider (Stefan Kuske) / octopus (Len Maessen) | /  | spid / spad | spider and its web has no effect on norns, but it will remove caveflies from your world. / octopus is nearly the same as far as the script goes, just with a few different images. You need to have the spider COB in order for the octopus to work, otherwise creatures will crash. |
2 10 118 | spider trap (Stefan Kuske) / octopus trap (Len Maessen) | /  | spid / spid | spider and its web has no effect on norns, but it will remove caveflies from your world. / octopus is nearly the same as far as the script goes, just with a few different images. You need to have the spider COB in order for the octopus to work, otherwise creatures will crash. |
2 10 119 | duck (Stefan Kuske) / snail (Icepenguin) | /  | duck / snle | duck has no chemical effect on norns, but they sure do love this duck =) [I luff ducks!] / snail also has no chemical effect on norns. [but is very cute!] |
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2 10 124 | Heliotrope Caterpillar (Muppetboy) |  | prpl | Installed by Heliotrope Butterfly (2 10 125). Also installs Heliotrope butterfly, for a complete circle of object instillation. |
2 10 125 | Heliotrope Butterfly (Muppetboy) |  | prpl | installed by Heliotrope caterpillar (2 10 124). Also installs Heliotrope Caterpillar. [hooray for circles of life!] |
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2 10 130 | queen woodchuck (spirit) |  | xwcx | when the queen woodchuck is picked up, has the following chemical effects on all creatures within earshot: exhaustion -255, glycogen 255, starch 255, reward 255, hotness -255, coldness -255, pain -255, crowded -255, need for pleasure -255, exhaustion -255, fear -255, hunger -200, starch 255, glucose 255, glycogen 255, anger -255. When queen woodchuck is pushed, has the following chemical effects on all creatures within earshot: exhaustion -255, glycogen 255, starch 255, reward 255, hotness -255, coldness -255, pain -255, crowded -255, need for pleasure -255, exhaustion -255, fear -255, hunger -200, starch 255, glucose 255, glycogen 255, anger -255. |
2 10 131 | | | | |
2 10 132 | appaloosa (Spirit) / blueberry icee (Markham Carroll) | /  | ahse / bice | appaloosa has the following chemical effects on all creatures within hearing when picked up: exhaustion -25, glycogen 15, starch 15, reward 25, hotness -25, coldness -25, pain -25, need for pleasure -25, exhastion -25, fear -25, hunger -20, starch 25, glucose 15, glycogen 25, anger -25. When appaloosa is pushed, has teh following chemical effects on all creatures within earshot: exhaustion -5, glycogen 5, starch 5, reward 5. / blueberry icee edits scripts 2 7 1 0, 2 7 1 4, 2 7 1 5, 2 7 1 11. See (2 7 1) for more details. |
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2 10 141 | bunny bunting (Spirit) |  | bnzz | bunny bunting has the following chemical effects on all creatures within earshot, when picked up: exhaustion -255, glycogen 255, starch 255, reward 255, hotness -255, coldness -255, pain -255, crowded -255, need for pleasure -255, exhaustion -255, fear -255, hunger -200, starch 255, glucose 255, glycogen 255, anger -255. Also has the following chemical effects on all creatures within earshot, when pushed: exhaustion -255, glycogen 255, starch 255, reward 255, hotness -255, coldness -255, pain -255, crowded -255, need for pleasure -255, exhaustion -255, fear -255, hunger -200, starch 255, glucose 255, glycogen 255, anger -255. |
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2 10 153 | parakeet (Bibble) |  | bird | has the following chemical effects when picked up: need for pleasure -100, loneliness -100, fear -100, boredom -100. Has the following chemical effects when pushed: need for pleasure -100, exhaustion -100, loneliness -100, boredom -100. |
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2 10 156 | hamster (Bibble) |  | sphp | When picked up, hamster has the following chemical effects: need for pleasure -100, loneliness -100, fear -100, boredom -100. Hamster also has the following chemical effects when pushed: need for pleasure -100, exhaustion -100, loneliness -100, boredom -100. |
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2 10 158 | sponge (bibble) |  | spon | sponge has the following chemical effects when picked up: need for pleasure -100, loneliness -100, fear -100, boredom -100. Has the following chemical effects when pushed: need for pleasure -100, exhaustion -100, loneliness -100, boredom -100. |
2 10 159 | | | | |
2 10 160 | mystical faery (Spirit) |  | fary | When picked up, faery has the following chemical effects on all creatures within earshot: Loneliness -105, glycogen 255, starch 255, reward 255, hotness -255, coldness -255, pain -255, crowded -255, sleepiness -255, exhaustion -255, fear -255, boredom -255, sex drive +255, oestrogen 255, testosterone 255, anger -255. When pushed, faery has the following chemical effects for all creature within earshot: need for pleasure -200, loneliness -200,anger -200, boredom -200. |
2 10 161 | wasps (Steve Dismukes) |  | wasp | installed by wasp nest (2 8 171). When pushed, all creatures touching receive the following chemical effects: fever toxin 5, need for pleasure +25, glycotoxin 3, pain +100. wasps have the following chemical effects when pulled: fever toxin 10, pain 100. |
2 10 162 | lightning bug (Steve Dismukes) |  | ltng | lightning bug has the following chemical effects when pushed (eaten): hunger -100, need for pleasure -80, starch 100, glycogen 10. Also has the following chemical effects when pulled: pain +50, need for pleasure +25, anger +25. |
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2 10 164 | ornamental fish (Steve Dismukes) |  | orna | fish has the following chemical effects on all creatures within earshot: need for pleasure -25, anger -25, fear -25, sleepiness -25. |
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2 10 166 | rocket squid (Steve Dismukes) |  | rsqd | when it animates to leave the world, causes the following chemical effects to all creatures watching: need for pleasure -75, boredom -100. Has the following chemical effects on all creatures within earshot of the squid taking off: need for pleasure -75, boredom -100. |
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2 10 169 | coconut crab (Steve Dismukes) |  | crab | when picked up, creatures touching it will receive the following chemical effects: pain +25, fear +25, boredom +50. Also has the following chemical effects when pushed (eaten): need for pleasure -75, hunger -100, starch 100. There is a conflict with the albian coconut crab (2 10 13) where the sprite files are named the same. |
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2 10 177 | tree of health (spirit) |  | tsmh | tree of health has the following chemical effects on all creatures within earshot: Antibody(0) 255, Antibody(1) 255, Antibody(2) 255, Antibody(3) 255, Antibody(4) 255, Antibody(5) 255, Antibody(6) 255, Antibody(7) 255. There is an extra activation script that doesnt work as the author intended, which seems to cause problems for norns trying to pick up or push the object. |
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2 10 183 | goat (Unknown) |  | goat | has the following chemical effects when pushed: loneliness -50, anger -50, fear -100. goat also refills goat milk (2 7 183) |
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2 10 187 | friendly fence (Spirit) |  | flwf | fence has the following chemical effects on all creatures within earshot when pushed: pain -255, loneliness 255, fear -255, anger -255. |
2 10 188 | Blue Cheese Vendor (Darcie) |  | bchv | this vends blue cheese (2 8 188). However, blue cheese vendor doesnt install any scripts for blue cheese, so you need to use the blue cheese cob to define those scripts before blue cheese actually behaves the way its supposed to. |
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2 10 190 | green cheese vendor (Darcie) | and  | gchv | The first image is the green cheese vendor as it is installed. For some reason green cheese vendor doesnt actually vend green cheese (2 8 190) but vends another green cheese vendor that looks like green cheese (2 10 190). This is a problem because when anything pushes the fraudulent green cheese it tries to vend another green cheese which only injects more vendors. [I dont suggest using this cob.] |
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2 10 192 | cherub (Muppetboy) |  | chrb | Cherubs have the following chemical effects when picked up: need for pleasure -60, boredom -60, exhaustion +10. Creatures within earshot of the cherubs receive the following chemical effects: sex drive +255, gonadotrophin 255, glycogen 255, ageing 255. These were made for the Olympia room Muppetboy created. Unfortunately I dont have the most recent update for it. |
2 10 193 | Seraph (Muppetboy) |  | seph | if a grendel comes in contact, seraphs cause pain 60, pain -60, glycotoxin 10. [oops! +pain -pain?] |
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2 10 202 | yellow and red dragon (Darcie) / neko (unknown) | /  | rydr / rydr | spr files clash. The scripts are nearly identical, so both have the following chemical effects when pushed: need for pleasure -50, exhaustion -50, loneliness -50, boredom -50. When picked up, Both have the following chemical effects: need for pleasure -10, loneliness -10, fear -10, boredom -10. |
2 10 203 | dancing alien (Ramses 5000) / purple and red dragon (Darcie) | /  | deal / rpdr | When picked up, dancing alien has the followng chemical effects: need for pleasure -10, loneliness -35, fear +5, adrenaline 10. Dancing alien has the following chemical effects when pushed: need for pleasure -75, loneliness -50, boredom -100, adrenaline 10. After the alien is done dancing (after he/she has been pushed), creature who activated it receives the following chemical effects: anger +70, sex drive +69, loneliness -50, conASH 47. / When picked up, purple and red dragon has the following chemical effects: need for pleasure -10, loneliness -10, fear -10, boredom -10. Has the following chemical effects when pushed: need for pleasure -50, exhaustion -50, loneliness -50, boredom -50. |
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2 10 210 | scarlet caterpillar (Freya) |  | scrl | Installs scarlet butterfly (2 10 211). See (2 10 211) for more details. |
2 10 211 | scarlet butterfly (Freya) |  | scrl | scarlet butterfly installed with scarlet caterpillar (2 10 210). No chemical effects on norns, though I wish they could eat them [butterfly! Pretty! OMPH!] |
2 10 212 | lady bug (Ping) |  | Lbug | Lady bug has the following chemical effects when pushed (eaten): sex drive +100, boredom -100, anger -100, exhaustion -100. |
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2 10 215 | elephant (Dr§mile) |  | elef | The elephant eats several different objects. When it runs into an albian carrot beetle or anything under (2 10 12), it will run away [hehe] and have the following chemical effects on all creatures within earshot: pain -50, exhaustion -50, loneliness -50, boredom -50. Elephant has the following chemical effects when pushed: need for pleasure -50, fear -50, boredom -50, anger -50. All creatures within earshot of an elephant that is pushed receive the following chemical effects; pain -50, exhaustion -50, loneliness -50, boredom -50. |
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2 10 231 | benji (Spotling) |  | benj | Benji has the following chemical effects when picked up: need for pleasure -100, loneliness -100, fear -100, boredom -100. Has the following chemical effects when pushed: need for pleasure -100, exhaustion -100, loneliness -100, boredom -100. |
2 10 232 | Cartman pet (Mannkind) / kitty (Spotling) | /  | cpet / kity | When cartman is picked up, causes the following chemical effects on whatever creature is selected: turnase 34, turnase 42, turnase 43, turnase 44, turnase 40. Cartman has the following chemical effects on the selected creature when he is pushed: turnase 34, turnase 42, turnase 43, turnase 44, turnase 40. / When kitty is picked up, has the following chemical effects: need for pleasure -100, loneliness -100, fear -100, boredom -100. Kitty has the following chemical effects when pushed: need for pleasure -100, exhaustion -100, loneliness -100, boredom -100. |
2 10 233 | | | | |
2 10 234 | komodo dragon (Spotling) / albian cheese beetle (Mannkind) | /  | komo / bugs | komodo dragon has the following chemical effects when picked up: need for pleasure -100, loneliness -100, anger -100, boredom -100. Also has the following chemical effects when pushed: need for pleasure -100, loneliness -100, boredom -100, anger -100. / Albian Cheese Beetle has the following chemical effects when pushed (eaten): hunger -100, need for pleasure -70, starch 100, alcohol 20. When pulled, has the following chemical effects: need for pleasure -60, boredom -60, pain +60, anger 20. |
2 10 235 | albian honey beetle (Mannkind) |  | bugs | Albian Honey Beetle has the following chemical effects when pushed (eaten): hunger -100, need for pleasure -70, starch 100, alcohol 20. When pulled, has the following chemical effects: need for pleasure -60, boredom -60, pain +60, anger 20. |
2 10 236 | albian lemon beetle (Mannkind) |  | bugs | Albian Lemon Beetle has the following chemical effects when pushed (eaten): hunger -100, need for pleasure -70, starch 100, alcohol 20. When pulled, has the following chemical effects: need for pleasure -60, boredom -60, pain +60, anger 20. |
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2 10 238 | pink edible blob (Spotling) |  | pblb | edible blob has the following chemical effects when picked up: sex drive +50, boredom -100, sleepiness -100, exhaustion -100. Has the following chemical effects when pushed (eaten): hunger -100, sex drive +50, starch 100, glucose 100. |
2 10 239 | green edible blob (Spotling) |  | eblb | edible blob has the following chemical effects when picked up: sex drive +50, boredom -100, sleepiness -100, exhaustion -100. Has the following chemical effects when pushed (eaten): hunger -100, sex drive +50, starch 100, glucose 100. |
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2 10 250 | fireworks (Kevin Kerr) |  | fire | No chemical effects. The rocket animates after its pushed, then turns into fireworks. |
2 10 251 | winged pegasis (Spirit) |  | aaps | has the following chemical effects on all creatures within earshot, when pushed: need for pleasure -255, boredom -255, crowded -255, pain -255, exhaustion -255, anger -255, hotness -255, coldness -255. |
2 10 252 | jack o lantern (Spirit) |  | hwja | jack o lantern has the following chemical effects on all creatures within earshot, when pushed: need for pleasure -255, boredom -255, crowded -255, pain -255, exhaustion -255, anger -255, hotness -255, coldness -255. |
2 10 253 | ceremonial peace pipe (spirit) |  | ppip | Ceremonial peace pipe has the following chemical effects on all creatures within earshot, when pushed: loneliness +105, glycogen 255, starch 255, reward 255, hotness -255, coldness -255, pain -255, crowded -255, sleepiness -255, exhaustion -255, fear -255, boredom -255. When pushed, pipe has the following chemical effects on all creatures within earshot: pain -255, fear -255, anger -250, reward 250. |
2 10 254 | jack o lantern (spirit) |  | epum | Has the following chemical effects on all creatures within earshot, when pushed: need for pleasure -55, boredom -55, crowded -55, glycogen 255, exhaustion -255, anger -55, hunger -10, coldness -55. |
2 10 255 | | | | |